

That's where improvements can be made to the game itself to allow it to better perform under that driver - or it can be noted for the next driver release (this isn't a stage we're involved in so the outcome can vary, we wouldn't be able to say for certain). As noted - when drivers are developed, game devs are not working alongside them for every driver release to support every game, so in occasion there are some conflicts and performance may drop. So these new drivers tell the GPUs how to best handle these new games, as well as support titles who use features such as DLSS.īut as a focus can be put into a select few titles, there can be elements which negatively impact older titles, as we may be seeing here. This is why you often see a driver noting it's ready for a new release game - as Nvidia have ensured their hardware can run it to the best of it's ability - it's not directly tied to the game in any capacity.ĥ22.25 notes it's ready for some new titles, including Gotham Knights for example - when the previous driver was launched, these titles weren't out, so GPUs would be able to run them, but perhaps not to the best capacity or make use of the full GPU's capabilities.

Rather, they're designed in mind of improving performance for core titles. Thanks for getting back to us drivers are not necessarily made for specific titles - nor do they apply any sort of updates directly to any games.
